There are a few high-detail life sculptors
out there that provide an awesome caliber of realism; sculpture
so life-like that even under the closest scrutiny you expect it
to move. This kind of art requires the mastery of many mediums,
and while I strive to achieve that mastery, realism is secondary
to the focus of the work. I want to tell wild stories in a single
three-dimensional vision, to radiate personality in such a way that
for you to ponder a sculpture for a length of time would quite literally
flesh out a biography of hair and clothing and trinkets and teeth
and fingernails, etc. But, what is most important is to create “the
character” first and foremost, because, as they say, all of
the special effects in the world can’t save you if you start
with a lousy script.”